Short, Hurried Notes on Game Design

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Short, Hurried Notes on Game Design

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  • This is for work.

    Methods for a board game to interact with a separate on-screen software component?

    Software to board game…

    - software triggers events in the board game at random times

    - software triggers events in the board game in set feedback loop

    - software generates multiple iterations of the board game

    - software presents isolated challenges that when resolved, modify the board game

    Board game to software…

    - enter state of board game in software when prompted

    - enter an aggregate value or particular indicator when prompted

    - take action in software as a result of player choice

    - board game prompts an action in the software

    - AR tracking (madness!!!)

    Posted on November 14, 2011

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